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02/10/2012

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Richard Bliss

Robert,

I agree. TV, Newspaper, and extensive blog coverage means everyone is talking about this and thinking about how they can take advantage. Good news and am looking forward to seeing something you have designed.

Robert Harrington

Unbelievable. Appreciate your insight on this, Richard. If Kickstarter wasn't considered a significant part of our current cultural zeitgeist before yesterday, Tim Shaefer/Double Time Studios single-handedly just took a huge step in making it so. This is a great sign for things to come for fledgling game designers such as myself.

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